Hard mode planner
Hard mode planner
Set each hard mode shard level separately; every level has its own step cost. The planner adds those costs, your total spend sets the tier, and the result shows the reward listed at that threshold.
Loading the shard table…
Clearing a higher reward tier does not retroactively grant lower tiers you skipped. To collect every reward, progress through the listed thresholds in order.
Demon
- Agile Claws
- Layer 1 (+2)
Increases enemy Move Speed and ATKSPD by 20% during combat.
- Layer 2 (+2)
Increases enemy Move Speed and ATKSPD by 35% during combat.
- Layer 1 (+2)
- Combat Stance
- Layer 1 (+3)
All bosses attack more aggressively.
- Layer 1 (+3)
- Evil Energy
- Layer 1 (+1)
Damage taken by enemies in Super Armor state is reduced from 65% to 50%.
- Layer 1 (+1)
- False Vanguard
- Layer 1 (+2)
Mini bosses become stronger.
- Layer 1 (+2)
- Ferocious Claws
- Layer 1 (+1)
Increases enemy damage by 8%.
- Layer 2 (+1)
Increases enemy damage by 16%.
- Layer 3 (+1)
Increases enemy damage by 24%.
- Layer 4 (+1)
Increases enemy damage by 32%.
- Layer 5 (+1)
Increases enemy damage by 40%.
- Layer 6 (+1)
Increases enemy damage by 48%.
- Layer 7 (+2)
Increases enemy damage by 56%.
- Layer 1 (+1)
- Festival of Blood
- Layer 1 (+3)
Enemies recover 15% HP when they attack the player. Mini Boss and Boss recover 6%.
- Layer 1 (+3)
- Protective Armor
- Layer 1 (+1)
As stages progress, enemies' Defense increases by 2.
- Layer 2 (+1)
As stages progress, enemies' Defense increases by 4.
- Layer 3 (+1)
As stages progress, enemies' Defense increases by 6.
- Layer 1 (+1)
- Tenacious Body
- Layer 1 (+1)
Increases enemy HP by 15%.
- Layer 2 (+1)
Increases enemy HP by 25%.
- Layer 3 (+1)
Increases enemy HP by 35%.
- Layer 4 (+1)
Increases enemy HP by 45%.
- Layer 5 (+1)
Increases enemy HP by 55%.
- Layer 6 (+1)
Increases enemy HP by 65%.
- Layer 7 (+2)
Increases enemy HP by 75%.
- Layer 1 (+1)
World
- Decline
- Layer 1 (+2)
HP recovery effects are reduced by 5%.
- Layer 2 (+2)
HP recovery effects are reduced by 10%.
- Layer 3 (+2)
HP recovery effects are reduced by 20%.
- Layer 1 (+2)
- Proliferation
- Layer 1 (+1)
The number of regular enemies appearing increases by 10%.
- Layer 2 (+2)
The number of regular enemies appearing increases by 25%.
- Layer 1 (+1)
- Rebellion of Machines
- Layer 1 (+1)
Increases trap damage by 100%.
- Layer 2 (+1)
Increases trap damage by 200%.
- Layer 1 (+1)
- Severed Exchange
- Layer 1 (+1)
Increases merchant Barter by 20.
- Layer 2 (+1)
Increases merchant Barter by 40.
- Layer 1 (+1)
Plan
- Deterioration
- Layer 1 (+1)
HP Restored on Level Up attributes decrease by 10%.
- Layer 2 (+1)
HP Restored on Level Up attributes decrease by 25%.
- Layer 3 (+1)
HP Restored on Level Up attributes decrease by 40%.
- Layer 4 (+1)
HP Restored on Level Up attributes decrease by 60%.
- Layer 1 (+1)
- Dispossession
- Layer 1 (+2)
The grade of tablets dropped by the boss is fixed to 1.
- Layer 2 (+2)
The grade of tablets dropped by the boss is fixed to 2.
- Layer 1 (+2)
- Dizziness
- Layer 1 (+2)
When selecting an artifact or tablet, the number of choices is reduced by 1.
- Layer 2 (+2)
When selecting an artifact or tablet, the number of choices is reduced by 2.
- Layer 1 (+2)
- Heavy Heart
- Layer 1 (+2)
You will start the exploration with 'Heavy Heart', an artifact with no abilities that cannot be discarded.
- Layer 1 (+2)
- Tension
- Layer 1 (+1)
Cannot use Potions during combat with Boss.
- Layer 1 (+1)
Reward tiers
- Tier 3 +1
- Tier 6 +1
- Tier 9 +1
- Tier 12 +1
- Tier 15 +1
- Tier 18 +1
- Tier 21 +1
- Tier 24 +1
- Tier 27 +1
- Tier 30 +1
- Tier 35 +2
- Tier 40 +3
- Tier 50 +5
The listed reward thresholds contain 20 talent points in total. To collect them all, progress through those thresholds in order.
How hard mode points work
Hard mode adds one layer at a time, with a separate cost for each layer. Your total spend determines the tier you play, up to a budget of sixty points. Clearing a higher reward tier does not retroactively grant the lower tiers you skipped. To collect every reward, progress through the listed thresholds in order.
How to use this planner
Price the run you intend to play:
- 1
Raise the shards whose effects you can play around; each control shows what the next layer costs and what it does before you buy it.
- 2
Watch the readout: it shows the tier you land on, the reward listed at that threshold, and how many points sit beyond it without reaching the next one.
- 3
Aim at a reward tier exactly rather than overshooting it, then check the artifacts and talents that answer the pressure you just chose.