Combo reference
Artifact combo ladders
Every artifact category pays out at fixed combo counts. This is the whole set: which counts pay, and what the game announces at each of them, in its own wording.
19 ladders 74 rungs
The game does not spell out a ladder's arithmetic: nothing in it says whether the rungs below keep paying once you pass them, or whether each rung replaces the one under it. Every line here is what that rung announces on its own, never a running total.
Academy
Fruit Blueberry
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Alchemy
Fruit Prismatic Thornapple
| Combo count | Combo Effect |
|---|---|
| 1 |
|
| 2 |
|
Companion
Fruit Strawberry
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Curse
Fruit Cherry
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
Elemental
Fruit Tri-Tangerine
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
Ember
Fruit Orange
| Combo count | Combo Effect |
|---|---|
| 4 |
|
| 8 |
|
| 10 |
|
Frost Relic
Fruit Pear
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Glacier
Fruit Iceberry
| Combo count | Combo Effect |
|---|---|
| 4 |
|
| 8 |
|
| 10 |
|
Guardian
Fruit Guardian Fruit
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Lake
Fruit Watermelon
| Combo count | Combo Effect |
|---|---|
| 3 |
|
| 6 |
|
| 9 |
|
Magitech
Fruit Pineapple
| Combo count | Combo Effect |
|---|---|
| 4 |
|
| 8 |
|
| 10 |
|
Negotiation
Fruit Lemon
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
Planet
Fruit Crescent Fruit
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Precision
Fruit Starfruit
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Shadow
Fruit Black Kiwi
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Solar Blade
Fruit Sun-Dried Chili
| Combo count | Combo Effect |
|---|---|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Storm Cloud
Fruit Plum
| Combo count | Combo Effect |
|---|---|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Sturdy
Fruit Peanut
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
Wind Song
Fruit Wind Spirit Fruit
| Combo count | Combo Effect |
|---|---|
| 2 |
|
| 4 |
|
| 6 |
|
| 8 |
|
| 10 |
|
The combo without a stat ladder
-
Mystic The artifact level efficiency in a specific inventory slot is doubled.
Artifact combo thresholds and rewards
Most artifacts show one or more categories on the card, while a few have none. A combo activates when its category count reaches a listed threshold. The count usually equals the artifacts you carry in that category; White Paper, a potion and duplicates merged under Wisdom can change it. The current table has 19 ladders, 74 reward rungs and 91 effect lines. Nine ladders use 2/4/6/8/10, five begin at 4, Lake uses 3, 6 and 9, Alchemy uses 1 and 2, and several end at 4 or 6. The highest threshold may grant a different reward type.
How to read this table
Start from the combo the game is already offering you:
- 1
Find the category your artifacts share and read its rows from top to bottom. The left column shows the required combo count; the right shows the reward text.
- 2
Check the final row before choosing a target. Several combos change reward type only at the final threshold, and five first grant a reward at the fourth artifact.
- 3
Note the fruit beside each combo. A Fruit Skewer aimed at that fruit increases its weighting in tower offers; carrying artifacts of the category also increases it.