Database record · Weapons
Spike Club
- Great Sword
Review its weapon family, actions, and complete upgrade path.
Overview
Dash attack can no longer be used, but damage dealt by Normal Attack is increased by 20%.
Fires 3 piercing spikes upon a Critical Damage hit with a Weapon Attack. An additional spike is added for every 20% extra critical damage of the attack. (Damage: 26% of Physical Damage)
Verified values
- Attack weight per swing
- 0.3
- Ranged attacks
- No
- Dash attack
- Yes
- Special attack follows attack speed
- No
- Special attack MP cost
- 15
- Special attack interval
- 1.2 s
- Special attack transforms the weapon
- No
Weapon actions
- Normal Attack
L& (3 times) - Dash attack
After dashing &L - Special Attack: Whirlwind
R& charge, then release
Verified mechanics
- Progression role
- Upgrade
- Starting weapon
- No